GPU rendering with Cycles Renderer

Rendering is a time-consuming task as the system has to compute geometry, shading, environment, ray-tracing and other information and running this process on a

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Procedural Texturing in Blender

Procedural Texturing in Blender

Learning Procedural texturing in Blender 2.76

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VBO in Blender

VBO in Blender

Working with heavy topology and large projects with too much geometry can slow down your viewport, which might be pretty irritating, especially when you have to

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Blender 2.77 drops Windows XP support

After supporting Windows XP for a really long time, Blender foundation decided to drop the support for it in release 2.77. The reason for taking such a decision

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GPU Compute with AMD for Cycles Render in Blender

Blender a free open source 3d animation software that is used for various 3d creations and ships with it’s Cycles Renderer which is a really powerful rendering

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