The first posts out my new series, to help you understand computer graphics better. Digital Sculpting is one of the most artist way of mesh manipulation and most prefered way of creating organic forms example character, environment props, rocks, stones, trees to name a few. It has given artists the freedom to interact with the mesh like traditional clay. … Continue reading Digital Sculpting
After publishing RTorrent on Raspberry Pi, I did not have enough time to try anything new with the Raspberry Pi, I got requests later to get RuTorrent working with RTorrent on Raspberry Pi. I decided to use a bash script based setup instead of step by step because it will end up having the same result … Continue reading RuTorrent on Raspberry Pi
The before and after progress of anatomy my sculpture
Practicing sculpting Face muscle in ZBrush to see how far my understanding of anatomy has reached.
Attempt to sculpt baby groot in Blender 2.78c, to see how much my sculpting skills has improved.
I have decided to publish my daily sculpt practice on YouTube, so I could track my improvement over time. Software: Blender 2.78
While testing OpenToonz 2D animation software, I a hand drew a box squashing and stretching animation sequence with my Wacom Bamboo tablet (CTH-661), which helped me test how OpenToonz handled the tablet and responded with pressure sensitivity, It was fun creating this but the software had issues registering pen clicks at times and rendering certain … Continue reading Box Bounce Animation (OpenToonz)