Group mesh in Blender

Keeping things organized is key when it comes to working on a large project. I was working with another Animation package on a big project that had many assets.

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Quick Smoke Simulation (Blender)

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Raspberry Pi 2 Blender Render Benchmark

Software: Blender 2.77 Model: BMW 27 Mike Pan Renderer: Cycles Hardware: Raspberry Pi 2 Time taken for render (tool: time). real 101m33.880s user 392m57.300s sy

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New improvements in Blender 27.8

Blender foundation recently announced 27.8 RC release which has some new features and major improvements over the last release, the release notes are still in p

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GPU rendering with Cycles Renderer

Rendering is a time-consuming task as the system has to compute geometry, shading, environment, ray-tracing and other information and running this process on a

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Procedural Texturing in Blender

Procedural Texturing in Blender

Learning Procedural texturing in Blender 2.76

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