VBO in Blender

Working with heavy topology and large projects with too much geometry can slow down your viewport, which at times might be quite irritating, especially when you have too much geometry and have to fix minor issues. This can be avoided by enabling VBO (Vertex Buffer Object) which is a nice feature in Blender. To make… Continue reading VBO in Blender

Blender 2.77 drops Windows XP support

After supporting Windows XP for a really long time, Blender foundation decided to drop the support for it in release 2.77. The reason for taking such a decision was the switch to Python 3.5 which comes with PEP 11 which does not support little-used the platform (includes Windows XP). Microsoft had dropped support for Windows… Continue reading Blender 2.77 drops Windows XP support