On a Mac OS by default you can have only one instance of Maya running. The instance can have multiple windows open, but this means you are limited to be working on one project or file at a time. We can open another instance of Maya with the help of the command line, for this […]
Autosave is a very handy feature, available in Maya. Autosave, its names says it all, it incrementally saves the file, by default it saves the file with a five-minute interval.
Duplicating mesh to speed up model creation process, but sometimes Maya does not like that.
In component mode selecting similar vertices, edges and faces of a similar type to the current selection can be multiple steps and time-consuming. Maya offers select similar, this tool selects the active component of similar type to the current selection, drastically reducing the number of steps.
Animating is a very time-consuming process and one of the longest tasks in some pipeline of production. To speed up the artist Blender offers keyboard shortcuts that can save you small amounts of time, in doing things like playback, frame rate or even view frame by frame. Main A – toggle frame skipping. P toggle […]
Maya is one of the most popular Animation software widely used by studios and hobbyist. It has advanced features and tools sets that other software currently doesn’t offer making it the most preferred software in a pipeline. Having many tools to work with can be sometimes very painful especially when you have to go through many […]
Blender foundation recently announced 27.8 RC release which has some new features and major improvements over the last release, the release notes are still in progress with refinement for final builds so far it has been great until then let’s have a look at that these changes. Grease Pencil improved Grease pencil has come a long […]
Blender is a free production ready open-source 2D/3D Animation software package that is used by studios and individuals to create stunning artwork, animated films, models, packshots, VFX, 3D printing and video game development. It is also one of the few software that offers GPU rendering (Cycles Renderer). Currently, it only supports CUDA GPU and has […]
In Maya, there are two types of file format you can choose when saving a file .ma and .mb these file types are very different from each other and store content very differently and have different file sizes. But there is a bigger difference than the ones listed above and you might have questions that […]
Maya is a multi-platform 3D animation software that is available for Windows, OSX and Linux developed by Autodesk and used by a large number of people for 3D Animation, 3D Modelling, Game development, and Simulation. Maya has many other areas of use. It depends only on how you use it, It’s one of those software’s […]