Posted inArticles, Blender, Tutorials

Group mesh in Blender

Keeping things organized is key when it comes to working on a large project. I was working with another Animation package on a big project that had many assets. All the assets where created according to the physical scale and built. The project had many scenes, I started organizing it by naming mesh and grouping […]

Posted inArticles, Tutorials

Rust on Mac

Rust is systems programming language gaining popularity due to its “safe, concurrent, practical language”, being memory safe while maintaining performance is the reason why so many people are adopting it as their systems language of choice, winning the first place for “most loved programming language” in the Stack Overflow Developer Survey in 2016 and 2017. […]