The blogging pattern

You may have noticed recently there was not much content being updated on my website and no updates were available about when my posts would get published. I was working on a new project and was a bit busy learning Unreal Engine, which is a very nice gaming engine, but a very new thing to … Read more

VBO in Blender

Working with heavy topology and large projects with too much geometry can slow down your viewport, which might be pretty irritating, especially when you have too much geometry and have to fix minor issues. This can be avoided by enabling VBO (Vertex Buffer Object), which is a nice feature in Blender. To make things simple, … Read more

Blender 2.77 drops Windows XP support

After supporting Windows XP for a really long time, Blender foundation decided to drop the support for it in release 2.77. The reason for taking such a decision was the switch to Python 3.5 which comes with PEP 11 which does not support little-used the platform (includes Windows XP). Microsoft had dropped support for Windows … Read more

CG Earth

CG (Computer Generated) Earth created with 3D animation software Blender. Took 2 days of work from start to finish. I got this idea while searching for some ISS images. Software: [Blender 2.76](https://blender.org), [After Effect CC](http://www.adobe.com/products/aftereffects.html) Renderer: Cycles Renderer (Blender)