Autodesk Maya is a multi-platform feature rich 3D Animation software developed by Autodesk. It is the industry standard in Animation, Visual Effects and Games industry, known for its flexibility and capability for the production pipeline.
They also offer student and education license.
You can grab a copy of Maya for Linux from here.
If you are looking for installing Maya on Fedora, you can read about it here.
This article assumes you have basic knowledge of Terminal and does not cover the basics of Terminal.
If are already in superuser(su -), you can skip adding sudo before commands.
Let’s get the dependencies rolling.
Install the required dependencies.
sudo yum -y install mesa-libGLw mesa-libGLU libXp libXmu libXt libXi libXext libX11 libXinerama libXau libxcb gamin e2fsprogs-libs glibc zlib libSM libICE tcsh xorg-x11-fonts-ISO8859-1-100dpi xorg-x11-fonts-ISO8859-1-75dpi liberation-mono-fonts liberation-fonts-common liberation-sans-fonts liberation-serif-fonts libpng12 libtiff compat-openssl10-1:1.0.2o-3.el8.x86_64
Code language: CSS (css)
Soft link libtiff to the right version as required.
sudo ln -s libtiff.so.5 libtiff.so.3
Extract the archive and set it as the current directory.
tar -xvf Autodesk_Maya_2018_EN_Linux_64bit.tgzCode language: CSS (css)
Launch the setup.
Run through the setup and it should install Maya successfully.
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I compiled a list of software and services that I use to improve my workflow, here is the link to the list.