Practicing sculpting Face muscle in ZBrush to see how far my understanding of anatomy has reached.
Attempt to sculpt baby groot in Blender 2.78c, to see how much my sculpting skills has improved.
I have decided to publish my daily sculpt practice on YouTube, so I could track my improvement over time. Software: Blender 2.78
While testing OpenToonz 2D animation software, I a hand drew a box squashing and stretching animation sequence with my Wacom Bamboo tablet (CTH-661), which helped me test how OpenToonz handled the tablet and responded with pressure sensitivity, It was fun creating this but the software had issues registering pen clicks at times and rendering certain … Continue reading Box Bounce Animation (OpenToonz)
I always wanted to create an art work of outer space and finally created it after several days and hours of work. Software: Blender 2.78 Render: Cycles Render
I recently decided to try out ZBrush after learning about DynaMesh, I had been previously been sculpting in Blender. Here is screenshot of the sculptures Front view Side view Back view
I lit the scene to look like an early morning. Only three lights were used, one area light and two spotlights. The file was created by CGCookie