Autodesk Maya is a multi-platform feature rich 3D Animation software developed by Autodesk. It is the industry standard in Animation, Visual Effects and Games industry, known for its flexibility and capability for the production pipeline.

It is a closed source paid software, that comes with various licenses and paid plans.

They also offer student and education license.

CentOS is a supported operating system by Autodesk.

If you are looking for installing Maya on Fedora, you can read about it here.

This article assumes you have basic knowledge of Terminal and does not cover the basics of Terminal

If are already in superuser(su -), you can skip adding sudo before commands

Let’s get the dependencies rolling.

Install the required dependencies.


sudo yum -y install mesa-libGLw mesa-libGLU libXp libXmu libXt libXi libXext libX11 libXinerama libXau libxcb gamin audiofile audiofile-devel e2fsprogs-libs glibc zlib libSM libICE tcsh xorg-x11-fonts-ISO8859-1-100dpi xorg-x11-fonts-ISO8859-1-75dpi liberation-mono-fonts liberation-fonts-common liberation-sans-fonts liberation-serif-fonts libpng12 libtiff

Soft link libtiff to the right version as required.

cd /usr/lib64  
sudo ln -s libtiff.so.5 libtiff.so.3

Extract the archive and set it as the current directory.

tar -xvf Autodesk_Maya_2018_EN_Linux_64bit.tgz
Code language: CSS (css)
cd Autodesk_Maya_2018_EN_Linux_64bit

Launch the setup.

sudo ./setup

Run through the setup and it should install Maya successfully.

Feel free to share this article, hope you have a great time if you have any questions leave a comment below, or email me.

I compiled a list of software and services that I use to improve my workflow, here is the link to the list.

Darryl Dias

I’m Darryl. I’m a 3D Artist, Programmer and Linux enthusiast. On this site I share my insights, tips and tricks, tutorials, methods and best practices.